<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments for 3D Power Sparks</title>
	<atom:link href="http://www.3dpowersparks.com/index.php/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.3dpowersparks.com</link>
	<description>Can't See The City For The Buildings</description>
	<pubDate>Fri, 03 Sep 2010 18:56:58 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.3</generator>
		<item>
		<title>Comment on Flex 3 Tree - XML Object-Relational Underground by 3D Power Sparks - 3D Urban Modeling, Animator, and Code Monkey Starts Blog</title>
		<link>http://www.3dpowersparks.com/index.php/2009/03/flex-3-tree-xml-object-relational-underground/#comment-61</link>
		<dc:creator>3D Power Sparks - 3D Urban Modeling, Animator, and Code Monkey Starts Blog</dc:creator>
		<pubDate>Fri, 19 Mar 2010 15:37:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=134#comment-61</guid>
		<description>[...] Also, it might be a community service, besides self-serving. One of the most viewed pages is the flex tree; but no comments so, it must be the &#8220;underground&#8221; theme. Also, I never followed up on [...]</description>
		<content:encoded><![CDATA[<p>[...] Also, it might be a community service, besides self-serving. One of the most viewed pages is the flex tree; but no comments so, it must be the &#8220;underground&#8221; theme. Also, I never followed up on [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on We Need To Know More by harley</title>
		<link>http://www.3dpowersparks.com/index.php/2010/03/puremvc-mootools-antropy/#comment-54</link>
		<dc:creator>harley</dc:creator>
		<pubDate>Mon, 15 Mar 2010 21:33:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=327#comment-54</guid>
		<description>Yes. thanks for putting these examples out there.  I am working my way through it.  I have been studying Action Script 3.0 Design Patterns.. and hope to have a functional understanding of the topic. When I saw PureMVC's MooTools framework that was recently released, I wanted to get a better grasp of design patterns, I haven't made it through most of your examples, but your work has helped already. Thank you for this.</description>
		<content:encoded><![CDATA[<p>Yes. thanks for putting these examples out there.  I am working my way through it.  I have been studying Action Script 3.0 Design Patterns.. and hope to have a functional understanding of the topic. When I saw PureMVC&#8217;s MooTools framework that was recently released, I wanted to get a better grasp of design patterns, I haven&#8217;t made it through most of your examples, but your work has helped already. Thank you for this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on We Need To Know More by Paul Feakins</title>
		<link>http://www.3dpowersparks.com/index.php/2010/03/puremvc-mootools-antropy/#comment-52</link>
		<dc:creator>Paul Feakins</dc:creator>
		<pubDate>Sun, 14 Mar 2010 19:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=327#comment-52</guid>
		<description>Hey Harley, just saw this link to my Flex page in my server logs - really glad my design pattern examples are of use to people!

All the best,
Paul.</description>
		<content:encoded><![CDATA[<p>Hey Harley, just saw this link to my Flex page in my server logs - really glad my design pattern examples are of use to people!</p>
<p>All the best,<br />
Paul.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Arduino, GIS PINS, Post No. 2 by Christopher Alan Ear</title>
		<link>http://www.3dpowersparks.com/index.php/2010/02/arduino-gis-pins-post-no-2/#comment-33</link>
		<dc:creator>Christopher Alan Ear</dc:creator>
		<pubDate>Tue, 09 Feb 2010 01:00:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=314#comment-33</guid>
		<description>This is crazy!  Revolutionary.  Don't know where to start- the implications of what you can come up with are very broad.</description>
		<content:encoded><![CDATA[<p>This is crazy!  Revolutionary.  Don&#8217;t know where to start- the implications of what you can come up with are very broad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Away3D, your sisters&#8217; not going to like this&#8230; by harley</title>
		<link>http://www.3dpowersparks.com/index.php/2009/10/away3d-your-sisters-not-going-to-like-this/#comment-29</link>
		<dc:creator>harley</dc:creator>
		<pubDate>Mon, 26 Oct 2009 19:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=205#comment-29</guid>
		<description>This is even better to know.  Thanks Peter K for the clarification. I appreciate keeping the record straight.</description>
		<content:encoded><![CDATA[<p>This is even better to know.  Thanks Peter K for the clarification. I appreciate keeping the record straight.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Away3D, your sisters&#8217; not going to like this&#8230; by Peter K</title>
		<link>http://www.3dpowersparks.com/index.php/2009/10/away3d-your-sisters-not-going-to-like-this/#comment-28</link>
		<dc:creator>Peter K</dc:creator>
		<pubDate>Sun, 25 Oct 2009 04:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=205#comment-28</guid>
		<description>Hi,

Just to clear the uninformed comment before, some guys of the "PV" team didn't take the sources and make Away3d. 

Away3D was originally modified from papervision3d by a non-papervision3d member. Since then it's been reworked from the ground up, and is its own 3d engine now, not being a port or rewriting anymore.

Thanks!</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Just to clear the uninformed comment before, some guys of the &#8220;PV&#8221; team didn&#8217;t take the sources and make Away3d. </p>
<p>Away3D was originally modified from papervision3d by a non-papervision3d member. Since then it&#8217;s been reworked from the ground up, and is its own 3d engine now, not being a port or rewriting anymore.</p>
<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Away3D, your sisters&#8217; not going to like this&#8230; by harley</title>
		<link>http://www.3dpowersparks.com/index.php/2009/10/away3d-your-sisters-not-going-to-like-this/#comment-24</link>
		<dc:creator>harley</dc:creator>
		<pubDate>Sun, 18 Oct 2009 19:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=205#comment-24</guid>
		<description>leerrau: 
thanks, your right. good to know</description>
		<content:encoded><![CDATA[<p>leerrau:<br />
thanks, your right. good to know</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Away3D, your sisters&#8217; not going to like this&#8230; by leerraum</title>
		<link>http://www.3dpowersparks.com/index.php/2009/10/away3d-your-sisters-not-going-to-like-this/#comment-18</link>
		<dc:creator>leerraum</dc:creator>
		<pubDate>Wed, 07 Oct 2009 15:39:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=205#comment-18</guid>
		<description>First there was PV3D, then some guys of the PV team took the sources, they where free, and started to build away3D.</description>
		<content:encoded><![CDATA[<p>First there was PV3D, then some guys of the PV team took the sources, they where free, and started to build away3D.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Away3D, your sisters&#8217; not going to like this&#8230; by harley</title>
		<link>http://www.3dpowersparks.com/index.php/2009/10/away3d-your-sisters-not-going-to-like-this/#comment-17</link>
		<dc:creator>harley</dc:creator>
		<pubDate>Tue, 06 Oct 2009 18:49:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=205#comment-17</guid>
		<description>Good comments. I would really like to know the general break down of 3D web app usage.  Game Entertainment, Demonstration, Advertisement, Geo-Spatial (mapping), Inter-Spatial (facilities), Education might be a few of the general uses.  Maybe I can hit a few of the user communities to pool a list of sites deploying 3d then break them down into some general categories.</description>
		<content:encoded><![CDATA[<p>Good comments. I would really like to know the general break down of 3D web app usage.  Game Entertainment, Demonstration, Advertisement, Geo-Spatial (mapping), Inter-Spatial (facilities), Education might be a few of the general uses.  Maybe I can hit a few of the user communities to pool a list of sites deploying 3d then break them down into some general categories.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Away3D, your sisters&#8217; not going to like this&#8230; by ellery</title>
		<link>http://www.3dpowersparks.com/index.php/2009/10/away3d-your-sisters-not-going-to-like-this/#comment-16</link>
		<dc:creator>ellery</dc:creator>
		<pubDate>Sun, 04 Oct 2009 19:10:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.3dpowersparks.com/?p=205#comment-16</guid>
		<description>99.9% of the 3D web apps don't need the performance of a 60 Hz flight simulator, so it doesn't make sense to focus on adding high perf support for 3D to browsers.  I an ideal world, browsers would get the high perf support, and then layer the lightweight web interfaces on top of that, but the total effort would be a lot greater and would only increase the benefit to include the 0.1% demanding apps.

Almost makes me wish for the browser-centric OS trend to catch on.  Almost.</description>
		<content:encoded><![CDATA[<p>99.9% of the 3D web apps don&#8217;t need the performance of a 60 Hz flight simulator, so it doesn&#8217;t make sense to focus on adding high perf support for 3D to browsers.  I an ideal world, browsers would get the high perf support, and then layer the lightweight web interfaces on top of that, but the total effort would be a lot greater and would only increase the benefit to include the 0.1% demanding apps.</p>
<p>Almost makes me wish for the browser-centric OS trend to catch on.  Almost.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
